Unsolvable Sudoku #13 Page Last

Welcome back!

This proof is multi-page. Some interesting stuff was analyzed on the First Page, and on the Second Page.

This page is considerably less complex than the preceding pages. Nevertheless, this puzzle is still fertile ground for studying Sudoku. Again, this page begins with some easy eliminations.


Naked Pair 68


Pair 68

The Pair 68 at gh1 eliminates the indicated 6s, allowing two more cell solutions: e1=7, f3=6.


Some Locked Candidates


Locked candidates

Several Locked Candidate eliminations are available. Illustrated above are Locked candidates involving 7s, 4s, 6s and 9s. The proven eliminations help to reveal the next step.


Y Wing Style on 45


Y Wing Style

Above, the newly strong 4s in row 3 uncover:

  • h3=4 == d3=4 -- d6=4 == f6=4 -- f6=5 == g5=5 => g3≠5
This elimination can be found easily. The typical markers for a very common Y wing style, the cells g3h6 = 58, tell one to focus here. Often, when the common Y Wing Style elimination is not available, a coloring link will eliminate a candidate in the marker cells. Clearly, one more cell is solved.


A Continuous Loop


Continuous Loop

Continuous Loops are always my favorite, as they illustrate the power of AIC. Most proofs by contradiction will only allow one elimination at a time. Continuous loops often provide seemingly unrelated eliminations. Illustrated above is one such loop:

  • d2=4 == d6=4 -- g6=4 == g6=5 -- g3=5 == g3=3 -- d3=3 == d2=3 => d2≠1, g2≠5


A Standard Forbidding Chain using only bivalues and bilocations


Standard Chain 01

Above, we finally have a rather non-descript standard chain, with no almosting, except perhaps almost boring....

  • g2=9 == g2=3 -- d2=3 == d2=4 -- f2=4 == f2=2 -- f5=2 == f5=9 -- e6=9 == e9=9 => g9≠9
There are many alternative ways to get this same elimination.


A Standard Forbidding Chain using only bivalues and bilocations - Again


Standard Chain 02

Another elimination in the same cell with many possible alternatives. One of them is:

  • e9=6 == d8=6 -- d8=7 == d5=7 -- f4=7 == f4=4 -- g4=4 == g4=8 -- g1=8 == g1=6 => g9≠6
One more cell is solved, but to me it is a key cell!


Almost Hidden Pair 36 used in a chain


Almost Pair 36

This elimination has been available for quite some time. There are alternative ways to prove this one also, some of them using an almost Y wing. However, this is what I saw first:

  • {Hidden Pair 36 at ci4} == e4=6 -- d5=6 == d5=7 -- f4=7 == f4=4 -- g4=4 == g4=8 => c4≠8
Although this 8 seems innocuous enough, it does create a bilocation situation with the 8s both in column c and in row 4.


Almost Hidden Pair 36 used in a chain - again


Almost Pair 36 again

Once again, this one has been lurking about for a while. It did not seem like it was worth executing until that 7 solved at g9. The chain could be written as:

  • b6=6 == {Hidden Pair 36 at ci6} -- i6=9 == e6=9 -- e9=9 == e9=6 => b9≠6
Ok, I know one cannot see both of these Hidden Pair 36 arguments without also knowing that a Almost Unique Rectangle argument must exist. I see no real value, however, in using it to eliminate the 6 from c4.

After b9≠6, one clearly has a naked pair 58 at ab9 => c9≠58. Then, c2=8% column.


X wing on 5s


X wing

The X wing on 5s illustrated above was revealed by the last step, plus the cell solution. The X wing can be written as a continuous loop forbidding chain on 5s:

  • c3 == c6 -- g6 == g3 => ab6,b3≠5


Very Common Y Wing Style


Very Common Y Wing Style

Perhaps it is a fitting end to this puzzle that the final step be one of my pet projects, a Very Common Y Wing Style. The simplicity both in logic and in finding this elimination technique should make it standard issue in everyone's bag of Sudoku solving tricks! BTW, there is at least one other Very Common Y Wing Styles available here, but this one serves to unlock the puzzle:

  • a6=2 == a6=1 -- d6=1 == e4=1 -- e2=1 == e2=2 => e6≠2
Now the puzzle is reduced to a cascade of naked singles to the end!


Unsolvable 13 - Solved


Solution of Unsolvable 13


Unsolvable 13 - An AIC based Proof

  1. Given 23 cells at Puzzle start. UP 25 (d7=8% box and f7=3% box)
    1. Hidden pair 12 at i13 => i1≠46, i3≠346, h123≠1, g123≠2
    2. Hidden pair 29 at e6f5 => e6≠16, f5≠67
    3. Naked pair 67 at d58 => d36≠6, d3≠7
    4. Hidden pair 67 at e1f3 => e1≠12, f3≠24
    5. Locked 2s at ef2 => bc2≠2
    6. Locked 3s at g23 => g46≠3
      • Let A = {e9=6 == e9=9 -- f8=9 == f5=9 -- i5=9 == i5=6 -- d5=6 == d8=6 -- e9=6 == e9=9}
        • thus, A is remote pairs 69 at both e9,i5
      • e9=7 == A -- i9=69 == i9=4 -- a9=4 == a1=4 -- gh1=4 == pair 68 at gh1 -- e1=6 == e1=7
        • => f8≠6, e4≠7, bg9≠4, ac1≠8, gh2≠8
    7. fc on 9s: e6 == e9 -- i9 == i56 => g6≠9
    8. Let A = {a56=5 and a45=8}, Let B = {Hidden Pair 58 at ah5}
      • i9=4 == a9=4 --a9=58 == A -- b5=58 == B -- h5=9 == i56=9 => i9≠9
    9. Use the same A and B the previous step
      • i456=6 == i9=6 -- i9=4 == a9=4 -- a9=58 == A -- b5=58 == B => h5≠6
    10. Let
      • A = {i5=6 == i5=9 -- f5=9 == f8=9 -- c8=9 == c9=9 -- eg9=9 == {{eg9=pair67}}
      • B = fc on 6's: i5 == d5 -- d8 == e9
      • C = fc on 6s: B == b5 -- b7 == gh7
      A == c7=9 -- c7=6 == C => i9≠6 UP 28 i9, a1, b8=4
  2. Pair 68 at gh1 => e1≠6, e1=7, f3=6 UP 30
    1. Locked 4s at h23 => g23≠4
    2. Locked 6s at i456 => g46≠6
    3. Locked 7s at df8 => cg8≠7
    4. Locked 9s at i56 => h5≠9
    5. Y wing style: h3=4 == d3=4 -- d6=4 == g6=4 -- g6=5 == h5=5 => h3≠5 h3=4 (UP 31)
    1. d2=4 == d6=4 -- g6=4 == g6=5 -- g3=5 == g3=3 -- d3=3 == d2=3 => d2≠1, g2≠5
    2. e9=9 == f8=9 -- f8=7 == f4=7 -- f4=4 == f2=4 -- d2=4 == d2=3 -- g2=3 == g2=9 => g9≠9
    3. e9=6 == d8=6 -- d5=6 == d5=7 -- f4=7 == f4=4 -- g4=4 == g4=8 -- g1=8 == g1=6 => g9≠6
    g9=7 UP 32
    1. {Hidden pair 36 at ci4} == e4=6 -- e4=1 == d6=1 -- d6=4 == f4=4 -- g4=4 == g4=8 => c4≠8
    2. b6=6 == {Hidden pair 36 at ci6} -- i6=9 == e6=9 -- e9=9 == e9=6 => b9≠6
    3. pair 58 at ab9 => c9≠58 c2=8 UP 33
    1. X wing on 5s at cg36 => b3, ab6≠5
    2. Very common Y Wing style: a6=2 == a6=1 -- d6=1 == e4=1 -- e2=1 == e2=2 => e6≠2
    Naked singles to end UP 81
Proof statistics:
  • Sets
    • 4(2) + 2(1) + 9 + 2+ 6 + 6 + 8 + 2 + 4(1) + 3 + 4 + 3(5) + 4 + 2(2) + 3
    • 6(1) + 8(2) + 2(3) + 2(4) + 3(5) + 2(6) + 8 + 9 = 80
  • Maximum depth: 9 at step 2.7
  • Rating: .06 + .24 + .14 + .3 + .93 + 1.26 + 2.55 + 5.11 = 10.59


Notes

This puzzle is certainly difficult. A rating of about 10, using my rating scale, is roughly equivalent to one step requiring 10 simulataneous native strong inferences. As such, it borders upon, in my opinion, being opaque to the human mind. Of course, that is a completely arbitrary opinion.

Unsolvable 13 is fertile with possible examples of grouping native strong inference constraints within forbidding chains, or alternating inference chains (AIC). This is equivalent to what I call Advanced Forbidding Chains. Applying a tiny fraction of creativity, and some elementary logic, across such chains can be a simple, but powerful, tool to prove the occasional vexing sudoku puzzle.

This brings me to my personal point of view involving sudoku solving. Technique based solving is the general goal. To achieve that goal, I believe the sharpest instrument is: identifying the shortest possible path to achieve a particular elimination. By analyzing such a path, one can derive patterns, or techniques, which may or not repeat themselves in other puzzles. Eventually, combining disparite ideas together becomes a technique that is useful. The analysis needs some sort of foundation. I use forbidding chains as the foundation. The analysis needs some parameters for determining shortest possible path. I use native strong sets as that parameter. I use native strong sets as that parameter because puzzles are defined by setting some cells to given values. This means, puzzles are defined by limiting some of the native strong sets to singular values. Native weak sets are, in my opinion, an irrevelent parameter. Why? A solved sudoku puzzle is a puzzle such that all 81(4) of the native strong sets have been reduced to singular values. The native weak sets are actually not reduced at all! Forbidding chains and native strong inference sets work together adequately, as forbidding chains are based upon the interaction between strong inferences, which are puzzle specific in sudoku, and weak inferences, which are puzzle neutral in sudoku.

Finally, when a potentially useful idea is found, I am in favor of viewing the idea broadly. For example, the concept of a hinge in sudoku is more broadly recognized as the potential for the interaction between a row in a box with a column in a box. There is no need to limit that concept to singular candidates, nor to certain specific small groups of candidates. Instead, the base inspiration, in my opinion, is merely: a specific type of interaction by location (hinge) is useful. A further generalization is still possible: The interaction between any subset of locations in a box with any other subset of locations within a box is useful. This begs a further generalization. The interaction between any subset of locations within any large house with any other subset of locations within any large house is useful. Probably, I generalize to the point of uselessness too often. Nevertheless, recognition of the base concept is important, as failure to recognize it will blind one to potential patterns. Thus, there is much to be gained by recognizing small specific patterns, but it is important, in my opinion, to keep in mind the larger generalities lurking behind every small specific pattern.

There is an important underlying prejudice to my point of view. Clearly, if one wishes to solve just one puzzle, the quickest route, after perhaps some easy techniques are exhausted, is to invoke Trial and Error. My prejudice is: I am not particularly interested in solving just one specific sudoku puzzle! I am much more interested in discovering the underlying patterns that allow deductive reasoning to solve puzzles. Thus, my prejudice gravitates towards the elimination of candidates from cells based upon reasoned deductions.

Having said all that, sudoku analysis of candidate eliminations (for me) boils down to:

  • Puzzle forbids something
Now, find the smallest part of what one knows about Puzzle that still forbids that something. Express those smallest parts as a logical construct. Repeat as necessary. Catalog discoveries. Have fun!

18 Comments
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Judy  From San Diego
Hi, Steve! I enjoyed this diabolical puzzle, but, in solving it with my techniques, which I described to you a few days ago, it came to a dead end. I have three boxes with 4-5-8 and no way to solve without a guess. Ariadne's Thread? Yes, I can complete the solution by trying every possibility, but this is one of those puzzles that, without using computer programs or any cheats, is ''unsolvable.'' Thanks for the challenge, however! Bring 'em on!
15/Apr/07 6:15 AM
Steve  From Ohio    Supporting Member
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Hi Judy!

I am glad that you enjoyed this puzzle!

Let me assure you that every solution that I post, including this one, is crafted only by the human brain.
15/Apr/07 6:51 AM
Judy  From San Diego
YOURS, Steve?? He he! Can you reconcile that I came to a standstill with my strategies, while you were able to solve with yours? Does that make sense? How does that happen?
15/Apr/07 6:56 AM
Steve  From Ohio    Supporting Member
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Clearly, blind luck!
15/Apr/07 7:01 AM
Judy  From San Diego
Oh ... I see ...
15/Apr/07 7:07 AM
Steve  From Ohio    Supporting Member
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Hmmm. I meant of course that I had blindly lucked into a proof, not you!
15/Apr/07 7:17 AM
Judy  From San Diego
And my response was meant to be funny, Steve!

Seriously ... can one method of solving produce a completed puzzle while another method doesn't? It was easy to finish my puzzle, but, with three numbers left in three boxes, I did have to guess and follow the thread. Was there anything like that in your solution?
15/Apr/07 12:16 PM
Steve  From Ohio    Supporting Member
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Hi Judy!

There is no following of Ariadne's thread in my solution.

I would me greatly interested to see at what point you were stuck - and also how you arrived at that point. Clearly, you are making some deductions that I cannot make, as the stuck point you describe is not part of my path.

By that I mean that you arrived at a point in the puzzle that must have involved some deductions I did not find. I would greatly appreciate it if you could detail your stuck point, and specifically how you arrived there!

I know that is a difficult request, and I certainly understand if you have not the time to comply.
15/Apr/07 9:10 PM
Judy  From San Diego
I'd love to, Steve, but we don't speak the same (sudoku) language, so my explanations like ''the middle cell in the bottom left box'' would be too laborious for you to interpret ... and it would take me too long to write it up in this manner. I guess I'll just wonder forever ... how will I ever get through it ... ah, I'll just do some more puzzles! Thanks for your kind interest and caring, though. With that formidable passel of lovely children, I don't know how you have time to do your blog anyway! :)
16/Apr/07 12:22 AM
TWright  From USA
I solved the puzzle in less than an hour...it was not difficult.
20/Apr/07 12:04 AM
Steve  From Ohio    Supporting Member
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Congratulations TWright!
We would all be in your debt if you revealed your path to solution.
20/Apr/07 5:08 AM
michael  From paris, france
Steve, what a refreshing and immensely interesting approach to sudoku. I just wanted to say that IMHO your move with the double Almost AICs removing a 6 in the top right corner of Unsolvable 13 is a thing of beauty. It should be framed !
BTW I could have said r1c9 or i9 or A9 to refer to that cell. I confess I can't understood why orthodoxy has gone for the 4 character r1c9 version instead of the simpler algebraic notation.
Could you tell how you work out your ratings ?
26/Apr/07 9:09 AM
Steve  From Ohio    Supporting Member
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Hi michael!
My ratings are based upon, philosophically, a very narrow point of view:
The primary puzzle dependent measure of complexity for each step is the number of native strong inferences considered.

Thus, the rating for a single step that produces an elimination used in the proof is calculated using only that parameter, which I call depth.

A step of depth one (locked candidates) is rated at .01
A step of depth two (pairs, Xwing, finned xwings, 2 deep coloring, hidden pairs) all are rated at .03.
Etc., but singles are ignored.
Formula:
.01*((2^Depth)-1)

A puzzle proof rating is derived by simply summing the ratings for each step.

Note: this is not a puzzle rating system, albeit one could use it that way. It is a proof rating system that I primarily use to compare relative complexities of proofs for the same puzzle.

Further note: the rating system is not perfect. It clearly pays no regard whatsoever to hard an elimination may be to find for any particular human. I view that as a positive, as I wanted a system not biased by what one may find easily. Primarily, I think what one finds easily depends on how one goes about looking. However, a second vector - size of each strong inference set - would be helpful. But, this makes for a complex formula, and frankly I did not want that much complexity. So, I kept the formula simple.
27/Apr/07 8:52 AM
michael  From paris, france
Hi Steve, thanks for the detail on the rating method.
Clever indeed !
I see now that 'the thing of beauty' move (2.11 in your resume) is awarded 2.55...does it no justice whatsoever !
I am sure you wouldn't want to atribute triple exclamation marks to your own moves; it would be for others to do that. Well I hereby give !!! to 2.11.
I intend to go through all your articles from Jan 07 to date : they are a pleasure to read, with thought provoking concepts eg that whole notion about truth tables with the data as strong sets horizontally, and the same data producing weaks sets vertically so that as a result one of the verticals must have at least one truth; and indeed the fundamental notion that the strong set is the music of the sudoku. Not to mention the clarity of the exposition, the clear drawings with that very clever use of black and red lines showing the strong and weak links, which are in a way the rhythm of the music. But enough of these compliments !
28/Apr/07 8:33 AM
Steve  From Ohio    Supporting Member
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Wow, michael - thanks!

Not sure if I quite deserve all those nice comments, but thanks anyway!
01/May/07 8:49 AM
michael  From paris france
Steve, yet another one of your comments has set me thinking (page 4 diabolical 5 March) quote : 'a very deep analysis tends to look exactly like a guess'.
Let me give you the context : up until now I have mainly concentrated on what is effectively a subset of AIC chains as follows : find a bivalue cell C (x,y) such that one of the candidates x can see a number n > 2 of xs (n excludes any xs in strong relationship with the original x : mainly locked doubles, triples and conjugates : as you have mentioned, most of the strength of such locked items is absorbed already)(in passing a word on the term conjugate which you do not use but which I happen to like for some reason as it saves having to say 'a set which is both strong and weak' : a particular use I have for that term is to say that when there is a wrap around forbidding chain=nice loop, then the opposite ends of the weak links are conjugates : end of digression).
Call that collection of xs just described Tx standing for the set candidates x under Target or Threat. The idea is to set in motion a chain commencing from C on ~x (if x is false)and ending with a strong link to another x in an ending cell E which can see at least one member of Tx. All such items are then eliminated.
In this approach, there is a clear objective, a clear starting point C, an uncertain route and no 'guarantee' that E exists for any given C.
In my experience for many Cs E does exist, and the great majority of the most difficult sudokus yield to this approach.
The 'hoops' often include making use of naked pairs, triples, UR, which arise after a weak link (true=>false) and as such can be a great deal of fun.
(another digression : I think that this more narrowly focused approach to AIC - the idea of targeting - would make a good introduction to the concept especially for those who are keen to get to the 'next level' but who just do not want to get to grips with inference, its implications and its transcription in formal symbolic language).
But now after all that, to my point.
On occasion the steps in the chain to reach E can be many. I counted recently 12 strong links which would be off the Richter scale with a 2^12/100 rating.
Would such a deep analysis qualify as guessing in the sense that you used the word in the above quote ?
In your approach, the key is to concentrate on those areas which are 'densest' after the puzzle mark-up, since there may well be gleaned the most efficient results.
Very lastly could you say a word on how you think about elegance in relation to solutions ?






01/May/07 9:28 PM
Steve  From Ohio    Supporting Member
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'Guessing' is not an evaluation that I think one can make about another person's solution, unless they admit to 'guessing'. When I said that deep analyses tend to look exactly like a guess, the key word is 'look'. What is not said is how is looking. I think that was a general statement that I probably regret making, as usually I am somewhat careful to not criticize a valid manner of solving a sudoku, regardless of complexity.

I suppose the short answer is, no, I would not evaluate a deep path as guessing only because it is deep.

Elegance. That is a trick concept. I have some clear bias regarding what I think is elegant. Some of that bias is revealed in my rating system for puzzle proofs. I tend to find shorter paths more elegant. I am also not particularly happy with using uniqueness of solution in a proof.

Minimizing depth is elegant to me, as one is minimzing the information considered. Also, and of almost equal importance, the attempt to minimize depth reveals much about how to tackle severely difficult sudokus.

Uniqueness of solution is something that I do not like to use in a puzzle proof, but perhaps for a different reason than most typically use. If I ever to happen to fully develop some hypothesis that I have concerning that topic, I fully intend to expound more deeply about it.

Finally, I do not find using an existing proven pattern nearly as elegant as something new and different. Thus, for me, the steps that I label as ugly in my proofs are actually the ones that I find most elegant. However, short steps can also be very elegant. For example, sometimes I write my proofs with a few steps different from the illustrated proofs given in this blog. That is the case with unsolvable 16, where I much prefer the using an almost very common Y wing style to eliminate a3=3 rather than the two steps that I illustrated, especially since I added no depth and basically just truncated a step that is superflous to the actual logic involved in justifying the elimination.

Certainly, you are correct that the problem with AIC is how to target the analysis. My choice of how to do this has been in constant flux since I started using chains. I attempt with my puzzle mark-ups to indicate possible likely target areas, but I find that the parameters that I use in very difficult puzzles to determine places to look, or targets to hit, is somewhat more complex then I can easily describe. Sudoku, in general, has a certain symmetry. By certain, I mean gauranteed. I find that recognizing the points of symmetry for deductions in a sudoku actually lead me to better choices for targets and searches. However, I have not made a hard definition of this concept, as it is still in the process of being developed.

02/May/07 9:50 AM
Steve  From Ohio    Supporting Member
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edit above: how is looking should be 'who is looking'. Yikes! hope there are not too many more of those!
02/May/07 9:51 AM
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